Well, demand has been pretty steady for the Seam Carving GUI so I've gone ahead and updated it to the latest version of CAIR. Joe says there should be some model performance improvements and possibly some behavior fixes.
Last week a link to the Google Code page for the application made it pretty high (6th or 7th) on programming.reddit.com which brought in a flurry of traffic :) I hope some people found the program useful.
I have relicensed the program as GPL v2.0 and Joe will be relicensing CAIR as LGPL v2.1 (and gave me permission to redistribute it under that license). This came after a commenter notified us of the incompatibility of GPL v3.0 and Qt4 from Trolltech which is GPL v2.0. Apparently v2 and v3 are incompatible licenses. I find in unfortunate that an open source license is creating these types of divisions and inconveniences in the free software community, but the folks in the GPL v3 camp are vary passionate about the IP stuff that the v3 license protects even to the detriment of license compatibility.
As usual, get the latest source and binaries at the seam-carving-gui download page.
Saturday, January 5, 2008
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5 comments:
You can use "GPLv2 or later" or "GPLv2 or GPLv3" license for the source, then there will be no problem with distributing static builds of the program with QT4, and it will be compatible both with GPLv2 and GPLv3.
Btw, in the top of cair sources it is still written "GPLv3 or later".
A quick suggestion, it would be nice if you could toggle the retain/remove area display so you can see the entire current image without losing your marked areas.
Also I noticed that the brush outline does not change size when you zoom in or out which can make it difficult to mark areas correctly when zoomed.
Maybe you noticed already, but in case you haven't:
Trolltech is licensing the latest Qt 3 releases and Qt 4 (from 4.4 on) optionally under the GPL v3. That means once Qt 4.4 is released, you can safely switch back to the GPL 3.0 (and later, if you prefer).
Oh right, the link to the GPL v3 compatibility announcement: http://trolltech.com/company/newsroom/announcements/press.2008-01-18.1601592972
this is absolutely awesome... i fiddled around a bit and i think i might have found some minor glitches in the mac version... apple z and apple y (for undo and redo) do only work from the menu sometimes, not from the keyboard shortcuts.
then, the masking-paint is not brushed at the correct size of the cursor diameter, rather much too small. the paint flows really slowly, which is a pain if the areas need to be large.
there is no possibility to get the mask back after an undo operation... the mask is gone and stays gone, would be nice if one could retouch, instead of starting from scratch... .
and, last but not least, the function to precalculate seams and then being able to resize interactively, would be a great time saver, as the optimum new size of an image is often best found visually.
one final thing: the eraser does not work in the mac version. and if one is trying to erase with the other color which is stupid but nonetheless, both colors stay on top of each other, which shouldn't. hope that helps to improve it! i cannot wait to see a truly working version of this for the mac platform. thanks a lot!
(core2duo, macbook pro, 10.5.2)
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